Shared House is a game that was created with the intention of conveying the lead designer's personal concept of home to the audience. It's not far fetched to say that everyone wants their own space, a place in which they can overcome their obstacles and confide in themselves. Are you capable of invading someone else's?
Found on itch.io here, Shared House is a bigger project that I have been working on with a small team of four for four weeks now, after some time of learning programming techniques. Shared House if the very first Virtual Reality game I've ever made, and was extremely fun to make. If stressful.
I acted as Project Manager and Programmer for Shared House. documentation, readying the game for use with Virtual Reality, and audio introduction were my primary tasks, though I also had a hand in texturing and scripting in other parts of the project.
Yeahnah: Episode 4.
This project was a project that a small team and I undertook over the small time span of four weeks.
The brief we were assigned specified that the use of physics and digital mediums utilised in tandem were required. This game was a strange and challenging one, both in terms of design and programming.
This is Project - DMCA Takedown. This project was initiated within my games course. The project entailed recreating World 1-1 of Super Mario Bros. with the art style of popular Optical Phenomenon artist Bridget Riley. The mechanics and level design of the original game needed to be reserved, with minor changed only approved with proper justification. I set out on this project attempting to look into Game Maker Studio and asset creation. I feel that I got mandatory experience with both of these things!
Project- DMCA Takedown, alongside my peer's projects can be downloaded here.